Held by default
Anti-cheat reads a swapped runtime as tampering.
Kernel-level anti-cheat hashes the files a game loads. Dropping a 158 MB DLL into a competitive title under Easy Anti-Cheat, BattlEye or Vanguard can trip an integrity check, and the consequence lands on your account rather than on your framerate. The scan flags these titles and leaves them alone.
You can force a held game one at a time. Restore it before you queue for a match, and understand that the risk is yours.
- Easy Anti-Cheat
- BattlEye
- Vanguard
- Ricochet
- nProtect
Known behaviour
The model is three weeks old and it shows.
Without the masks and artist validation a native integration provides, the current runtime works mostly on character models and it reinterprets rather than sharpens. Faces drift — sometimes a little, sometimes into somebody else. Expect haloing at the silhouette during fast camera movement, and expect HDR output to come out wrong until NVIDIA fixes it.
Seven style presets ship with the model. Preset 03 stays closest to the original art direction; the higher ones push further and look it. Try one game, look at a face you know well, then decide whether to run the whole library.
- characters only
- 7 style presets
- HDR broken
- silhouette haloing